Don Gastón Blog
Contrarian take

Charge before it is ready

A chess board mid-game
Photo: Wilfredor · CC0 · Source: Wikimedia Commons

The standard advice is to charge once the product is good enough to deserve it. That sounds like integrity and it is mostly cowardice, because a free product never has to answer the only question that matters. An operator running small products has very little to spend on research, and exactly one instrument that returns an honest reading. It is the payment form.

There is a particular kind of week that every operator of small products eventually has. The thing works. People are using it. The graphs go gently up. And you cannot say, with any confidence at all, whether it matters to anyone.

That uncertainty is not a data problem and more analytics will not touch it. It is that you have never asked anyone a question they could not answer politely.

Free feedback is contaminated by kindness

When something costs nothing, everyone you show it to is a guest in your house. They will find something encouraging to say, because that is what decent people do. They will sign up because signing up is free and refusing feels rude. They will use it twice and drift away without telling you why, because there is no relationship to end.

So you accumulate a body of evidence that is uniformly warm and completely uninformative. Nothing in it is a lie. It simply was not produced under conditions where lying would have cost anything, which means it was not produced under conditions where truth had to surface either.

Asking for money changes the conditions. It is the one question a person cannot deflect with politeness, because paying and not paying are visibly different acts and both of them are on the record.

What the payment form is actually measuring

It is easy to read an early price as a revenue decision and then reason about it badly, because at small scale the revenue is not the point and everyone knows it. The money will not change your life. What it does is force a set of questions into the open that you have otherwise been allowed to keep vague.

That last one is not a joke. A surprising number of products stay free because the operator does not want to hear the answer, and has found a principled-sounding reason to avoid asking.

The polish trap

The argument against charging early is always some version of: it is not good enough yet. Charge when it deserves to be charged for. This sounds responsible and it inverts the actual sequence, because you cannot know what would make it good enough until somebody who is paying tells you what is missing.

Left alone, you will polish the parts you enjoy polishing. Everybody does. The paying user is the only force that reliably points you at the parts you have been avoiding, and they only point once they have standing to complain. Standing is what the payment buys them.

So the cycle you are actually choosing between is not build-then-charge versus charge-then-build. It is being corrected early and cheaply, or being corrected late, after you have spent months on the wrong surface.

How to ask without pretending

Charging early does not mean overselling. The honest version is simple to run and it protects both sides.

None of that requires a finished product. It requires being straight about which part is finished.

What you do with a no

The outcome operators fear is that nobody pays. It is worth being clear that this is a successful experiment, not a failed one. You have learned, in a week or two, something that a free product could have hidden from you for a year while you kept building on top of it.

A no is also rarely total. Usually some people pay and most do not, and the interesting work is in the difference between those groups. What did the payers have in common that you had not noticed? What were they using it for that you did not design for? That question has an answer, and the answer is frequently a better product than the one you were planning.

The uncomfortable version

Keeping a product free is often described as generosity toward users. Sometimes it is. More often it is generosity toward yourself, because a free product can never fail clearly. It can only fade, slowly, in a way that never requires you to admit anything.

Charging is how you make failure legible while it is still cheap. That is uncomfortable, which is precisely why it is worth doing early, and precisely why so few people do.

Common questions

Should I charge for a product that is not finished?

You should charge as soon as the product does one useful thing end to end for a real person. Not before that, because there is nothing to buy, and not long after, because every week of free use trains both you and the user to treat it as free. The point is not to extract money from an unfinished product. It is to find out whether the one useful thing is useful enough that somebody will part with money over it.

What if charging early scares away my first users?

It will, and that is most of the value. The users who leave when you ask for money were never going to fund the work, and keeping them costs you support time and distorts your read on what to build. The handful who stay are the only signal you have. A smaller number of paying users tells you more than a large number of free ones, because free users have no reason to tell you the truth.

How do I set a price with no data?

Pick a number you can say out loud without flinching, and say it to a real person. The number is not the experiment. Their reaction is. If nobody hesitates, the price is too low and you have learned something. If everybody refuses immediately, you have learned something faster than any amount of research would have told you. You can change it next week, because at this scale nobody is watching closely enough for it to matter.

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